Here is my first blog and it’s an update about what me and Rob (Project Lead) have done so far on this map. As I said in the title it’s still pretty far from a finished scene but we are happy with the results so far.
Pretty much everything in the map is done with BSP and the BSP is almost finished for this map. There is still some additions to be made with lighting, static meshes from the modellers, etc.
The work that I done is almost whole the BSP, whilst Rob has been in and out fixing problems with set up the materials, build of the lighting and stuff like that. As I said up, we’re almost finished with the BSP just yet. We can only see there being minor changes with it. The only thing that we’re waiting for is static meshes and models from the Art team. We’re expecting to hire two more experienced modellers shortly and they will help us and the process of building the game will become much faster.
Doing BSP for me is my favourite part of job so I didn’t had any problems at that point, we’ll see in the future job of this map will there will be any major problems, I hope not.
We discussed what we wanted to do with this map, Rob mentioned to me very important and helpful tips because practically this is my first piece of work for the team, so with future work you can expect even better results.
Hope you like the results of what you have seen so far, enjoy and have a nice day!